Just posting to add the idea of having payouts every 10k points to 100k - more frequency early on gives more reason for people to play at that stage.
I think we've also discussed having excess points carry over from 500k rather than 1m. That reduces the number of people who might stop for the quarter a week early.
The more I think about the rollover of points I think all points should be rolled over or a cash credit (bonus maybe) for leftover points instead of rolling them over. It doesn't make sense to me that Unibet will give players credit for partway completed challenges but not give payment for finishing halfway to the next milestone.
As it is I'm sure many stop playing upon completing a milestone if they don't feel there's enough time to complete the next one. To proove this theory Unibet should look at traffic leading up to the end of the quarters. If play increases it shows that the consumer is aware of milestones and wants to complete them in time. Therefore it's very unlikely that the same player wouldn't realize tthat they won't be able to hit another milestone and with 0 compensation he's probably smart enough to take a few days off or play elsewhere. Without seeing the numbers I'm fairly confident that play does increase in the last few weeks. I haven't noticed because I haven't logged a poker hand in the past week due to just completing a milestone.
The reason we don't roll everything over is that it costs more. We already spend more on loyalty than most sites, and we can't spend another 1% of revenue or whatever. If we allowed everything to roll over, we need to save that money somewhere else.
It may well be that that's a good idea, but it's a risky thing to trial as it's a relatively large change. Having a smaller step (1m to 500k) would let us look at some of the advantages without much of the cost.
True it's more cost but you're also losing revenue by people (like myself) who don't play due to not wanting to be caught between milestones. Regardless 500k is a big improvement over 1 million and I hope you constantly evaluate dropping it further. I player who logs 300k points isn't likely to quit playing the next quarter and say thanks for the 25k points or whatever.
As requested, please find all Challenges we currently use. In red is what's changing from 1st July.
|Be dealt any pair for two hands in a row||2|
|Raise with a hand and win preflop||25|
|Be dealt AA||2|
|Be dealt a pair||30|
|Be dealt two hearts in your starting hand||25|
|Be dealt one of AK suited, QKs, QJs, or JTs||5|
|Be dealt T2||5|
|Be dealt suited cards three hands in a row||5|
|Have everyone fold to you when you are in the big blind||15|
|Be dealt a suited hand||100|
|Be dealt QQ+ in the big blind||1|
|Be dealt 72 when first to act||1|
|3-bet preflop (re-raise) with AA, KK, QQ or AK||3|
|Be dealt into a hand where the last two digits of the hand number are 99||5|
|Have the ace of spades as one of your holecards||25|
|Have the rank of both of your holecards add up to eight or less (aces are high)||50|
|Have everyone fold to you preflop when you are in the small blind||50|
|Bet with AA, KK, QQ or JJ when you are the first to act preflop||2|
|Fold A2, A3, A4 or A5 offsuit preflop when you are first to act||2|
|Be dealt a suited connector (suited and consecutive hole cards) and see a flop||5|
|Win a pot where at least 3 players have seen the flop||20|
|Play (call, bet, raise or re-raise) from the button preflop||40|
|Reach a flop of only non-face cards (no J, Q or K)||50|
|Be dealt two hands in a row that contain an ace||10|
|Fold a hand preflop countaining a 2||50|
|3-bet (re-raise) when you are in the big blind and win the hand (pre or postflop)||3|
|Have a pair of aces on the flop using one of your hole cards||5|
|Be dealt a pair, then in the next 5 hands be dealt a higher pair at least once||4|
|Be dealt a hand, then be dealt the same hand in the following hand (suits don't matter)||5|
|Reach a flop of QJT in any order or suit||2|
|Reach the river when the turn and river pair (e.g. a board of A-J-3-9-9)||20|
|Reach the river when it comes the ace of spades||5|
|Make a set on the flop using both hole cards||10|
|Make a straight on the flop||3|
|Reach a flop that contains at least two cards with the rank of 7||10|
|Reach a flop consisting only of cards with the rank 2, 3, 4 or 5||15|
|Reach a flop where the first and third cards are of the same rank (e.g. J-7-J)||35|
|Reach a flop where the first card is a heart, the second a diamond and the third a club||10|
|Reach the turn when it comes an ace||30|
|Reach a flop where the cards add up to 26 or more. Jacks, queens, kings and aces don't count.||10|
|Make a flush or better on the flop||3|
|Reach a flop with two cards ranked J or higher, and one card ranked 2||15|
|Have a pair higher than any of the flop cards after 3-betting preflop (a 3-bet is where you re-raise)||5|
|Bet preflop, reach a flop with only one picture card, then win with one bet (aces count)||20|
|Call a bet in the big blind preflop, then win the hand postflop (pre-flop all-in doesn't count)||30|
|Win a hand at showdown||100|
|Win a hand postflop when you have any hand worse than one pair||35|
|Make a straight containing an ace||4|
|Have a full house using at least one of your hole cards||10|
|Have three cards of the same rank in your starting hand (e.g. 4-7-7-7)||5|
|Have all four cards of the same suit in your starting hand||5|
|Have two pairs in your starting hand (e.g. 5-5-8-||5|
|Have a four card straight in your starting hand, aces can be high or low (e.g. 4-5-6-7)||5|
|Be dealt into a hand where the last two digits of the hand number are 99||5|
|Be dealt a hand containing all four suits two hands in a row||5|
|Fold a hand preflop with three cards of the same rank||3|
|Fold a hand preflop consisting of only one suit||3|
|Be dealt a hand containing all four suits||40|
|Be dealt a hand containing two cards ranked 7||15|
|Be dealt a hand containing only picture cards (aces count)||3|
|Be dealt a hand with no cards higher than a 7 (aces do not count)||20|
|Be dealt a hand containing three consecutive cards to a straight flush||5|
|Be dealt a hand containing two aces||15|
|Be dealt three hands in a row that contain an ace||10|
|Be dealt two pairs on the button||1|
|Be dealt a hand containing three clubs and one spade||5|
|Be dealt a hand containing the ace of spades and the ace of clubs||2|
|Have everyone fold to you preflop when you are in the small blind||25|
|Fold a hand preflop containing all four suits||30|
|Play (call, bet, raise or re-raise) a double suited hand||50|
|Be dealt a hand with exactly three diamonds||20|
|Make four of a kind using two holecards, one turn card, and one flop card||1|
|Reach a flop of three of a kind (e.g. a flop of 5-5-5)||2|
|Reach the river when each successive board card has a higher rank (e.g. a board of 3-5-8-9-K)||2|
|Have four of a kind on the turn||2|
|On the flop, have a flush that includes the ace in your hand||2|
|Flop an ace high straight using an ace from your hand||1|
|Make a full house using the river card||20|
|Have a set on the flop and then in the same hand, make a straight or flush on the turn||1|
|Have a flush on the flop using two holecards||10|
|Pair three of your holecards of different rank with three cards from the board||25|
|On the turn, have a flush that includes the turn card||20|
|Make a straight on the turn||35|
|Flop two backdoor flushdraws at once (e.g. hold two clubs and two hearts, see one club and one heart on the flop)||40|
|On the flop, have a full house or better||10|
|On the flop, have a set of aces using two holecards||5|
|Reach a flop after 3-betting preflop (a 3-bet is when you re-raise)||70|
|Bet preflop, reach a paired flop in position, then win with one bet||5|
|Bet preflop, reach a flop with only one suit in position, then win with one bet||2|
|Call a bet in the big blind preflop, then win the hand postflop (pre-flop all-in doesn't count)||40|
|Win a hand at showdown||150|
The major challenge I hate the most, because I'm sitting there for over a week now is "flop a flush or better (3x)". The most stupid one I had to click away was "have the ace of spades on the river". I mean, if you really plan on players seeing more river cards, why not change "ace of spades" to "any ace" and mutiply the amount of cards needed to complete the challenge by 4? That would mean a lot less variance when it comes to time needed to complete. Similar situation when it comes to "be dealt 72 when first to act".
On a personal level, I'd prefer if you used some of the achievement badges and transformed them into challenges. Those achievements are just sitting there not being useful at all, despite a lot of them having potential.
Make a flush or better on the flop takes ~ 1,764 hands to do it fully (3 times). It's slightly lower than average but it has a higher variance than most. Only Reach a flop of QJT in any order or suit has a higher variance for NLHE Major ones and it seems to be one that many players dislike for the same reason.
We've started removing the higher variance ones but at the same time, I'm not sure if we should aim to remove them all. I understand that most players prefer low variance ones, where you can actually see some progression and I agree it works better to have a large majority of that type. However, I assume some players may enjoy the higher variance ones too.
As per achievements, I'll go through them but the easy thing about achievements is that they dont trigger any prize. Many achievements require players to do something very unusual (folding AA preflop, winning a hand with 7-2, play 666 hands in an hour, win a pot by raising an opponent bet by the minimum amount allowed etc...). Problem with those is that you could be stuck in one challenge forever pretty easily if you don't pay attention. It doesn't matter for an achievement but it does matter if we had them to challenges. There's also a huge difference between the number of hands it takes for someone who try to complete them and someone who doesn't know/care.
I'll go through the list though.
I was reading and posting in 2+2 thread, and there was about 10-15 requests to remove minor NLHE challenge win a hand where at least 3 players saw a flop.
Yes, this challenge is indeed easier to complete at lower stakes and at peak times. That compensates for some other challenges that work the other way around:
Have everyone fold to you when you are in the big blind
Have everyone fold to you preflop when you are in the small blind
Win a hand at showdown
Win a hand postflop when you have any hand worse than one pair
These ones are easier when tables are short handed (and some are easier at higher stakes where players are tighter). So indeed, Win a pot where at least 3 players have seen the flop is not the best challenge for you when you're playing short-handed tables but it's quite hard to find a good balance without making it boring. We could choose challenges that takes the exact same amount of hands to complete for everyone, no matter what you do and what your opponents do and we have some of them already but if we go 100% in that direction, it's not gonna be very fun.