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GotKot99

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Posts posted by GotKot99

  1. Just had a 30 min session again and reached Sensei status 💪

    I have to say once again: this Banzai 2.0 feels really enjoyable - not perfect, but enjoyable!

    Couple of thoughts for today (I promise to stop before I turn from Santa’s helper-elf into a dark elf):

    (1)

    1 hour ago, Evarb said:

    Secondly the format the level ups new belts and sensei level. I dont really understand why its there maybe  for future missions and apart it looks really nice i dont understand why i should become one (sensei).

    I think this is one of the problems of the current setting. As I already noted somewhere previously, I also have to struggle somewhat, what gain do the belt upgrades and Sensei status bring. These all are great - don’t even consider taking them away - but some rethinking might be in place. I guess, the most straightforward way to make belt upgrades and Sensei status pursuing more appealing/sensical for players is to attach some rewards into them.

    (2)

    The park, dojo, and arena are great ways to indicate different values (NL1, 5, and 20). Maybe there could be something similar for the belt upgrades etc. with attached bonuses. And if we go to win vs. lose -> promote vs. demote model, these different places of fight or whatever it might eventually be, could indicate that too (I.e., losing in the arena throws you back to the dojo; gaining some certain milestone throws you from the park into the dojo etc.). I don’t know…

    (3)

    As suggested by some folks already, could there be a unique and dedicated avatar(s) for  each player. If this was the case, it would better reflect the accomplishments gained and the journey travelled. Furthermore, would it be implementable/reasonable, if one’s avatar held the gained belt/status from one play session to the next, so that every session didn’t start from white belt. This would create some kind of narrative and continuation for the Banzai 2.0. 
     

    I don’t know, if this is something that game provider or players want, but if it is, that could be something worth of considering. After all, are talking of poker Banzai 2.0, not of full-fledged journey to Tolkien’s mythological Middle-earth or Lewis’s Narnia 😆

    Thank you and sorry - I shut up now!

    Deadpool 2 Yes GIF by 20th Century Fox Home Entertainment

     

    • Like 1
  2. 1 minute ago, Livertool said:

    Used my tikiet already 😄so dunno if it will actually play but seems right to me. There was new update about half an hour ago ago, did you get it?

    Screenshot_20221214-174737.thumb.jpg.b0b3961df572497b113fd25d1200a518.jpgScreenshot_20221214-174747.thumb.jpg.b6eaf08e5f1beb2b6cd50640b5fdb796.jpg

    Wow! Great if it works! Sorry to hear the ticket is gone already; I had a tight spot too, but at the moment staying alive 😅

    I didn’t receive any update yet.

     

  3. I think @fornicator99 and @Groggy have some good points about the Sensei status and demotion etc.

    I would also like to see getting the Sensei status as a harder accomplishment than it is currently. Maybe individual belts following the same logic too. In real life all these usually take months/years/decades to achieve. Of course in a poker cash game we cannot follow that 😆, but maybe a notch or a two into that direction could be implementable 🤔. And hey, we don’t even have degrees of black belt (Dans) yet 😉

    Maybe this sort of thing - if properly designed and executed - could make the playing experience even more immersive and “addictive”. In short, achieving belts, Sensei status etc. could be more of a journey (not sure though, how this fits together with a quick cash game). 🤔 There could probably be some monthly missions or some sort of longer quests surrounding this idea, which are stored to game lab etc.

    Speaking of demotion, I don’t think demoting individual belts is necessarily the best option, possible yes, but maybe not the best idea. Again, in real life martial arts belts are not demoted (maybe in very rare cases), but not commonly so. Therefore, maybe there could be “demoting” within a certain belt if losing and so forth.

    I would also - as @SShcherbyna commented above - like to see some award or bonus for the Belt/Sensei accomplishments. This would underline the work needed to have higher belts/Sensei status.

    All this would of course require some (or a lot) amount of work. Maybe some XP point system for the belts etc. And I’m not sure if all this is worth the effort from Unibet viewpoint.

    Finally, these are only thoughts and suggestions for the future. The basic stuff is great and works, so job well done!

     

     

     

  4. I had the time to do some testing too (about 50 min). Here are some of my initial observations (some probable overlap with previous comments).

    Overall, I think the idea and format is great. Really liking the graphics and atmosphere! (Technically everything seemed to be working without any problems with iPad browser version.)

    Some more specific feedback:

    a) Got few of those thunder effects during my initial “elf-testing”. I think it is a nice touch. However, from my experience, the timing could maybe be tweaked a little, i.e., the thunder/quaking to stop before further cards are dealt. I will have to try again how it feels though and how one gets familiar with it. (Didn’t have sound on, so cannot comment on that aspect.)

    b) The “life-bar” was also a great nuance and fitting for the new Banzai 2.0 instead of the hand strength percentages. However, I was wondering if the percentages could be squeezed within the “life-bars” in some way. It works fine as it is currently, but being already accustomed with the percentages showing elsewhere, I don’t know. Just a thought to ponder on

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    c) In my opinion the belt system is a great idea. It gives some special feel to the game. Yet, I struggle somewhat to understand the benefits of levelling-up with one’s belts (I really need to read more closer the instruction etc.) in the short- and/or long term.

    If level up happens via going all-in or calling an all-in, that could be considered as experience.

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    But while I kind of understand it within the Banzai game setting, it seems somewhat counterintuitive with regards to real life: In Banzai you can go all-in and win or lose, and either way you level up. In real life you don’t level with belts in any martial arts I know of by failing belt tests or by losing.

    This was just an observation, and I really don’t know could there be some other or better way of implementing the level up in Banzai 2.0 other than only by winning (all-in) hands you level up.

    d) If I understand the game correctly, anyone with a biggest stack (at least 50 BB) could become a Sensei. Again, this probably works within the context of the game, but does not reflect real life. 
     

    In my understanding Sensei is considered as someone who for example teaches and has mastery over one’s field of teaching. If someone with - let’s say - with an orange of a green belt can become Sensei, that would be non-sensical in real life. (Having a few years of martial arts background as a junior myself, lower belt teachers would be not called Sensei but rather Senpai.)

    What I’m getting at with respect to Banzai implementation, maybe some more merit should be required for the title Sensei.

    Of course this is a poker game, so it soesn’t have to reflect real life. These were just some random things that came to my mind while playing. 
     

    e) There have been some nagetive feedback about the pacing/tempo of the Banzai 2.0. To me it felt just about right. Quick, fast-paced Banzai!

    Summa summarum: After my initial test playing session, the new Banzai 2.0 is a very welcome and original update! Maybe some tweaking here and there, but the core is already there 💪. Of course, I will have to test/play more to get even better grasp, but I think this has great potential!

     

     

  5. 54 minutes ago, BillyR23 said:

    There are issues with Banzai 2.0(tried it from my laptop running win11 and mobile* Android device), I can play if I go to the game from the ticket but I don't see the buttons(but the buttons exists and you can still play if you know were to push lol), anyway it's just a short feedback as I was curious about the graphics and stuff- looks awesome :classic_cool:👍 hopefully the problems will be fixed soon...

      Reveal hidden contents

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    I have no access to Banzai 2.0 with my iPad and Poker App (nothing new at this point).

    Concerning the “invisible buttons”, I’m not sure if it is related to incorrect scaling across different platforms. I had for a long time the issue with Safari browser, that the playing buttons were barely or only partially visible. With iPad that got sorted out by choosing the mobile version page instead of desktop version (which was default).

    Now that I changed to dedicated app, this problem no longer exists in general. But when I go to Pokerihuone playing with Safari browser the problem is back again, and I cannot seem to get the buttons visible be it desktop or mobile version. The schedule view looks like this (the avatar showing only in half, and no buttons/symbols visible on the bottom of the screen)

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    This probably has nothing to do with the current Banzai 2.0 problem Billy is mentioning, but mentioned it anyhow just in case.

    Sorry, for not being able to give any Banzai 2.0 -specific feedback yet, but based on Billy’s screenshot, the graphics look very arcade-gaming like and retro cool 😎! Me like!

     

     

     

    • Like 1
  6. 1 minute ago, Stubbe-Unibet said:

    Issue unfortunately more complex and will require new builds. We will probably push these tomorrow morning but Play Store and App Store need approval and will take longer.

    So, probably some testing again tomorrow morning but game potentially not enabled fully before Friday or early next week. 

    😢 
    Let’s hope things get fixed asap. Knowing you guys are working as hard as possible, good luck 💪

    So, how about the feedback Santa and the poker team is after? What’s the ”deadline” on that?

     -GotKot-Elf

  7. Out of reactions, so

    1 hour ago, digidong said:

    Could anyone from Unibet disclose how many people completed Argentina, Croatia, France and Morocco missions? Just curious how many could take part in the lottery. And how many people completed all the missions, too?

    This would be nice. I’m curious too (well, when I’m not) 🧐 

    34 minutes ago, Livertool said:

    Only got Arg and Fra left but i would be amazed if they are not enough for raffle 😄

    Yup 😄

  8. 15 minutes ago, gichi said:

    hi everyone... why so early in morning all good stuff happens ?

    Hi! I guess, at least this is for the testing. Just happened to be here myself.

    14 minutes ago, gichi said:

    me to want to play !

    This is up to Santa. I hope you get a chance!

    Let’s see how we get things rolling 💪

  9. Thank You Santa!

    11 minutes ago, Livertool said:

    Ty santa indeed...but don't seem to be working with tablet, clicked tikiet and got this. I guess it is suppose to be screen where you choose cash or ticket?

    Screenshot_20221213-133158.thumb.jpg.7750eee9323c2cfe2a9741eadcd3c04b.jpg

     

    Exactly the same thing going on here when clicking the ticket 👆

    Also the ”lobby” looks like this 👇. Is this how it supposed to look?

    91DEC385-C2AE-4E06-B425-98F9A39BCF24.thumb.png.ba64a1a500e9a6f5c83fa8388ce8b0b1.png

    I am also with my iPad, and now using the dedicated (just updated) app. No more Safari browser…

  10. 8 minutes ago, psrquack said:

    Another super hard spot imo. I think the call is the best option, but if i go allin then I could triple up and be in the last 16 of this tourney. But maybe, what if I just fold, because we are next to the  payout jump and somebody could easily have Aces?🤔

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      Reveal hidden contents

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    That is a tough spot 🤔

    I leave deeper analyses to the pros in here!

    • Haha 1
  11. And again two lost MTTs today on the river: the Santa Freeroll and the level 2 Supermoon Freeroll 👇

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    Even 96% odds on the turn is not enough for me to win 🙃!

    I know these happen to everyone once in a while, but my recent amount of losses on the rivers is nothing short of hilarious/infuriating 🤪

    • Sad 2
  12. Hi @Carolina Lindgren, and welcome to the Community! 🙂

    Have you contacted Unibet customer support yet. Your post seems to indicate, you probably have. If not, please try to contact customer support live chat here: https://unibet-int.custhelp.com/app/chat/chat_launch/market/nordic (I guess this is the right link for Nordic customers? Please, correct someone, if I’m mistaken!)

    @Jami-Unibet, anything you can check or help with? Thank you!

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