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Stubbe-Unibet

Poker Product Manager
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Issue Comments posted by Stubbe-Unibet

  1. Both MitID and BankID login has been fixed. There're still some improvements to be made, which will hopefully be part of next release. Marking as fixed, as it's more about improving it now.

    EDIT: MitID Android is still a bit bugged, as it requires an app update as well. Will be part of the next release.

  2. Our QA have tried to reproduce the issue, but unfortunately no luck so far 😞

    Current plan is to start working on it after:

    MitID and BankID login broken on Android app - Bug Reports - Unibet Community (90% complete)

    Android app with grey/black screen after login - Bug Reports - Unibet Community

    Fingerprint login not working on Android - Bug Reports - Unibet Community

    Reason the above get priority is that impact is bigger overall, and for the 2nd one it's a bug that can be reproduced 100% of the time, so will likely be fixed much faster. For 3rd one, we've already done a fair bit of work and should be close to the finish line.

     

    • Like 1
  3. Thanks for the report, @punterfifth9! Unfortunately not possible to do anything with crashes, unless:

    1. It's a consistent issue that can be reliably reproduced (not the case here)

    2. We've got the dmp file from the crash. "If you are experiencing crashes on Windows, please use this special client version which will generate a file with crash details (.dmp file)
    Download special Windows client build for crash issues."

    Note that above link is for current client version and after next release there'll be a different one.

  4. It might seem very odd, but it is actually rather common that hand strength isn't considered in these cases.

    That of course doesn't mean it's perfect, and I tend to agree it'd be more logical or cause less confusion, if secondary finishing positions were decided based on hand strength rather than at random. 

    This is from the tournament description of your tournament: "Secondary finishing positions are decided at random and not by hand strength or seat".

    As it's by design, it's not a bug, but it is something I'm considering putting on the backlog eventually anyway, as an improvement.

    • Like 1
  5. Marking this as solved, as it's technically more of an incident than a bug. 

    The tournament pause is a feature and worked as expected. More info here: 

     

  6. I actually had this one during our recent staff tournaments, also on Android. Was busy with other stuff on the laptop at the same time, so didn't notice when it break or have any clue about what might have caused it. Please keep an eye on this one and report any further instances! If we can figure out how to reproduce it, we've come far 🙂

    EDIT: I should add that when I had the issue, I'm almost certain no gifs were shown at all; not for other players either. It could of course be no one else used gifs at the table for about an hour, but that's highly unlikely, as they were frequently used in the staff event. So possibly a slightly different issue to yours.

    • Like 1
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