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Client crashed when I opened several tables of hexapro


I tried to open 16 tables. 12 tables were opened and after a few seconds they froze. They started turning white one by one and the app suddenly closed. After that, I tried to quickly reopen the app 2-3 times, each time the tables seemed to open, froze + crash. On the 4th attempt I had 3 tables, only then did the app stop crashing.

Internet connection when issue occured: mobile hotspot

I uploaded  3 dmps( first crash + 2 attempts to reopen) + logs


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Another attempt after 3 hours. This time I tried to open 12 tables. The same thing happened, the tables seemed to open, froze, turned white and then the app crashed. I tried to quickly reopen the app several times, same story. As soon as the tables appeared on the screen, they froze, turned white + crash.

When did it happen: 16/03/2024 around 9:00 AM UTC
On what client did it happen: Windows client, dmp + logs ver. 3.34.17
Internet connection when issue occured: mobile hotspot

2 dmps( first crash + 1 attempt to reopen) + logs

 

Another attempt after 1 hour. 8 tables, same scenario. 
Tables seemed to open, froze, turned white and then the app crashed. 3-4 attmpts to reopen,  as soon as the tables appeared on the screen, they froze, turned white + crash. When there were 3-4 tables left, the app stopped crashing.

When did it happen: 16/03/2024 around 10:00 AM UTC
On what client did it happen: Windows client, dmp + logs ver. 3.34.17
Internet connection when issue occured: mobile hotspot

2 dmps( first crash + 1 attempt to reopen) + logs

I think I've had this crash yesterday 8'th of June, version 3.37.5 after the fix release.

Had a bunch of hexapro tables open, half of them were on the ending screen, then I open one more which doesn't load fully and everything froze. After spamming the close button the client crashed, uploaded the dmp but don't have much hope that it's going to be useful. Also uploaded the logs, the crash being at the end.

Looks like the table loading stopped at [CRlxPokerTableBase::OnStartTableDataLoading] and never reached [CReplayerTableLibBase::OnCreateTableLayout]

Also this might be a coincidence but noticed table nudge textures loading in the middle of the table loading, might be nothing. 

When I reopened the client everything loaded fine, but that might be because half of the tables were already finished games, so they didn't load anymore after restarting.

Edited by FeelsBadMan
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