Once a bubble animation gets triggered while there is still late registration time left, the animation is not being called off regardless of how many new players enter and how far we end up from the actual bubble.
This screenshot below shows a tournament that paid 4 places and started with 6 players, one of which busted on the first or second hand, thus triggering the bubble animation. Late registrations started coming in and at the point of this screenshot when late registration had just come to an ened, we are in reality still 18 bustouts from the money, yet the bubble animation is still there, as it has been since the one early bustout.
Animation stayed there all the way until it was time for the coin rain animation, which did work as supposed to.
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