@comanimal Discovered this bug. Basically, the colors for Highroller multipliers have not been added so it uses the Regular hexapro colors, which also don't have a color for 4x as seen below. Remember that the regular hexapros will also need a 4x added when they get changed to the 2x format, or rather change /shift the multipliers from 150 into 200, from 200 into 300 and from 300 into 400 while keeping the same colors.
In order to fix this bug you need to add to gamestage > hexaproSharedData the following (with replacing the ??? with the correct color) in backgrounds
9010: { 200: [0xff0d769d, 0x660d769d]; 300: [0xff078894, 0x66078894]; 400: [0xff2e9265, 0x662e9265]; 500: [???, ???]; 1000: [0xff84d8ee, 0x6684d8ee]; 10000: [???, ???]; }
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